Showing posts with label inspiration. Show all posts
Showing posts with label inspiration. Show all posts

2007-04-09

R.I.P. 3: The Last Hero

A couple of days ago I found this game. It's a top-down shooter with 6 different characters to choose from, level-ups and even vehicles at your disposal. I haven't played it yet, but it seems like it might be another top-down shooter for the Soulreaper inspiration list.




2007-04-06

Crimsonland

I've just found a couple of more top-down shooters to add to the list (I'll add more posts later). Crimsonland is developed by 10tons, published by Reflexive and you can find a downloadable demo of the game here.

Now I wonder why they call this game crimsonland - could it be because it's the color which dominates the ground after playing the game for just a couple of seconds? If you like the game then you should try the two-player mode; it's excellent. A friend of mine and I played it with one 360 controller and a mouse/keyboard combo and both control schemes worked great.




2007-04-02

War Angels

I just found a new game which uses a top-down view. It's called War Angels (as the title states) and it's still under development so I haven't tested it - but it seems cool!

Watch the teaser online here or download it here!





2007-03-19

Evil Invasion

I've just found another top-down shooter! Evil Invasion is an rpg-meets-vertical-shooter (a bit like what we're aiming for with Soulreaper) created by VH Games. The gameplay is quite enjoyable even though it feels somewhat crude.





2007-03-14

Baboo Violent 2

It's good to see another group working on a game based on a top-down view. Babo Violent 2 is a free multiplayer top-down shooter developed by RndLabs. I haven't tested it yet but it seems really cool.



2007-03-04

Soulreaper - the belly's starting to grow

Long time, no write. I've been really busy lately since I've been working both with Soulreaper and my daytime job. It seems we've come a long way with regards to the Soulreaper classes - even though we're far from finished. I started to create a document containing all class related information yesterday and I'll have it up as soon as possible. I'll have to have a look at how easy/difficult it is to put those kinds of tables into one of our wiki pages - I guess there will be some nasty html tables involved.

With respect to graphics, we've decided to go 100% top-down like-Alien Breed, Mageslayer or the early GTA games. It means that we don't have to draw out all the frames for the different orientations and I believe it fits the overal vertical shooter theme.

Here are some examples of games with a top-down view:
Alien Breed (1 & 2)

Mageslayer
Here's an example by Niklas Jansson of how good top-down can look - now if only he'd work with us on Soulreaper!