Showing posts with label C#. Show all posts
Showing posts with label C#. Show all posts
2010-09-12
2010-01-04
2D Game Engine Test
Had a fresh start on the engine this vacation.
Created using:
XNA
Farseer Physics
FlatRedBall
Bitmap Font Generator
(..and some debug GFX from Zelda)
Created using:
XNA
Farseer Physics
FlatRedBall
Bitmap Font Generator
(..and some debug GFX from Zelda)
2007-06-20
Back to a garbage collected environment...
C# has ruined my tidiness. Somehow I expect the garbage collector to come and clean up my apartment as well. Lately I've been doin' mainly two things: working and playing computer games (WoW and some 360), so I haven't had much time/energy to clean up ;).Oh, I actually haven't written it here - I got a Xbox360 for my birthday. My parents and friends got together and bought me one of the best presents ever! You should have see my face when I opened it up ;). Thanks once again!
Anyway.. back to the matters at hand. I've just started coding again, and while googling for some XNA information, I came across this short article about the .net garbage collector and XNA's ContentManager. Check it out!
2006-12-19
XNA for Desk Clerks
Once more I'm working as a desk clerk.. It's an ok job and I really need the money for christmas presents ;). A fellow programmer and I have decided to try to cooperate on developing a game. I've previously made many attempts but I always end up with too many ideas and I scrap the project for something else. So this time we're planning it all in advance - milestones, coding practices etc. We've decided to test out XNA since it looks really promising and I expect it to take alot less time to develop a fully functional game in C# than in C++ (which is what I used for development a couple of years ago). I'll try to add the resources I use on this page to share with you all (not that anybody reads this blog anyway ;).
2006-08-24
Slight modifications
I've been working as a desk clerk for the last week. It's been tiresome and I'm not used to getting up at 6 o'clock so I haven't been coding that much lately. The only thing I've done with my current projects is adding a "recent files" feature to ChunkyHacker and that wasn't much work since I got most of the code from this place: Most Recently Used (MRU) Menu class for .NET 2.0 in C#.
I did a couple of modifications to the source though. I added support for xml saving/loading instead of using the registry. I also changed the code that shortened the filename because it acted a bit strange. The code I replaced it with was ripped from Coding Horror and it uses the PathCompactPathEx win32 API function.
I'm expecting to get som code snippets from my projects in this blog soon, but first I'll have to find a nice syntax highlighter that I can use with blogger - if you know of one that's good then please do post a comment!
I did a couple of modifications to the source though. I added support for xml saving/loading instead of using the registry. I also changed the code that shortened the filename because it acted a bit strange. The code I replaced it with was ripped from Coding Horror and it uses the PathCompactPathEx win32 API function.
I'm expecting to get som code snippets from my projects in this blog soon, but first I'll have to find a nice syntax highlighter that I can use with blogger - if you know of one that's good then please do post a comment!
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